Re: Moto Guzzi V50 II Cafe **(COLOR SCHEME MOCKUPS)**
Thanks guys. Wow. (!)
Thankyou
*all* for the compliments and general positivity all round. Much appreciated. Really!
Hey Glenn, sounds like the perfect new home for the bike! All things considered - thats great. Good luck with the new build!
Well, yup, I guess that says it all! With regards colour, I've pretty much settled on the plain red. Great fun plaing with those schemes!
To all you pro tricolour 'more is more' fiends,
I did a quick mockup of VonYinzer's idea taking the colour through into the seat. Came out pretty cool actually. Its up on
page 15 with the rest of them. Please feel free to use any of these concept schemes for your own project if you like them.
50gary, your clearance idea using a piece of carboard sparked a light bulb moment for me.
When looking at the clearance around the swingarm area, I noticed it was pretty tight, around 20mm. At that point I realised that the clearance in fact works on more of an arc as opposed to a fixed amount going around the wheel, as the shocks travel in one direction only.
So the more perpendicular you go to the shock, the less clearance is required. Thats why theres only a 20mm gap between the tire and the swingarm. The point at which you need the most clearance is directly above and below the line of shock travel.
This meant that the area in question - the tail, which is not directly above the shock would require slightly less clearance than actual suspension travel. In reality, its doesnt give me much, but hey, it was fun checking all this out. The shock in its factory setting has the stopper placed at 50mm. It can be moved another 20mm.
Ive also raised the tail anyway to be more in line with original spec just in case.
The progressive springs on the new units don't compress anywhere near the stopper currently when bouncing the bike while sitting on it. Of course spring and damper compression will be much higher in different conditions in the real world, but I think its good. Only time will tell though!
Oh, and no kinetic component space conflicts!
>>> Busy building the final seat, will post once its done.